Best of the Best

Project description

A mobile app aimed at athletes involved in powerlifting. Main features of the application:

1. Maintaining workouts is the app leads the athlete to improve results, according to methods known to coaches (without a Amateur, all strictly according to the designed programs of the best Soviet and Russian coaches). The essence lies in the fact that the athlete does not need to conduct an independent calculation of the exercise and record the results in a diary application does everything for him.

2. Automatic maintenance of training schedules (schedules: progress, KFS, tonnage, tone. Etc.) necessary for each professional athlete to achieve optimal training. Helps to analysis and prediction of training to build future plans.

3. The rating of athletes – each registered athlete will be able to see what place he is in at the moment, it is not necessary to attend all events. One of the most interesting and important features of the program. The athlete knows their competitors in person can follow them, can choose for themselves the same training path (possibility to take an example from the best, or show).

4. Download real documents confirming the discharge by the competition (MS, CCM, etc.), it is possible to download the videos for possible other users.

5. The possibility of obtaining the virtual level – it is necessary to motivate the user. The program automatically tracks the results of the athlete and informs him about what his level of training is sufficient to obtain the first or subsequent discharge. This feature is especially interesting for all those who live in the boonies and don't have many opportunities to travel to competitions. The virtual category is supported by the video file, which is available to all users.

6. Tournaments – one of the main sections, where each user can participate at home, in your sports room. Tournaments can be paid (where the participant should pay a monetary contribution) and free for the prize (this tournament as the raising of a rating of the application). This section will allow you to make a profit and to attract additional interest to the application.

It was described the first stage of the development of the application. In addition to these 6 points, the application contains additional functionality that will make it interesting and attractive.

The second stage of the application is the purchase of the athlete player what it is:

Player – the user who evaluates the physical qualities of the athlete can buy it. Buy athlete's means to make him an automatic contract where the player is obliged to perform certain actions put forward by the athlete, such as: pays (material assistance) costs of the athlete (coach, meals, gym, etc. all depend on the level of athlete – pumping it in other words), the athlete, in turn, agrees to participate in the battle with the athlete player of the opponent. This action takes place online between the two (and possibly more) players via the app (athletes and players there is no need to gather in one place)(like poker game), where players bet and whose athlete was stronger and he won (it's like having your football team, but more available) – this content is aimed at the rich (wealthy) audience. There is profit in the form of a Commission.

The third stage of the application – adaptation of applications for the American audience.

Analogues of the application at the moment. IT technology allows to develop applications with augmented reality (like pokemon), this application fully reflects the technology of augmented reality.

Investments up to 6 ml. R.:

Stage 1 – up to 2 ml. R.

6 months — development (programming) of the basic application functionality, to quickly launch. The definition of additional functionality that you want to add from all planned according to the project.

Stage 2 – up to 1, 5 ml R.

1-2 years – involvement of users

Stage 3 – up to 1 ml. R.

6 months – realization of the second stage of the application

Stage 4 – R. to 1 ml.

1-2 years — attracting players

Profit:

Profit: 1)tournaments 2)players, 3) is

Payback time is uncertain.

The uniqueness of the project

At the moment there is no competition. Sports in Russia over the past 15 years has become very fashionable among male and female audience and the popularity will only grow. The app motivates athletes to practice, for that would be the best among all the athletes of the sport. The app motivates the athlete to participate in competition and to level at the Championships. Ability to share results with people who are interested. Find your sponsor and become a Pro. The app is aimed at all audiences: beginners, Amateurs, professionals.

Monetization sources

The app itself is free for all users. The profit is extracted:1) tournaments (Commission). 2)Buying and selling athletes players (Commission). 3) Tournaments among athletes players (Commission). 3) advertising – a direct hit to the right audience.

Sales strategy and marketing

Advertising application (whatever applies to the Internet by a team of professionals of this sector): Social networks and thematic blogs, competitions Russia / international (perhaps sponsorship of competitions), sports clubs, shops selling sports equipment and food advertising in the Internet on sites and forums powerlifting.

Project detailed information is available to investors after authorization.

Project detailed information is available to investors after authorization.

Translated by "Yandex.Translator"
Project No. 36311
Created on: 25.07.2018

International project


Project price: 6 000 000

Investments volume: 6 000 000


Stage: Project is at development stage


373 reviews

Contact details of entrepreneur

Starilenkov Vitaliy Nikolaevich

International project
Informational technologies