Cyber-sports team

Project description

Cyber-sport is a huge growth in Russia and the world, are the federations, leagues and major tournaments are held (The International prize pool more than $25 million).

The main problem of the region.

1. Due to the fact that this sport is young and grew up on young players (young people under 25), the relationship between players and organizations(teams) are built on the basis players and teams are created mainly from "friends", the training process is built professionally and the players 70% of the time I train at home.
2. The owners of the cyber-sports teams and the coaching staff consists of Amateurs in the field of sports. This affects players\cyber sports organization\companies that are sponsoring cyber-sport organizations and the development sector.

Solution.

Asia is the strongest region in the world of cyber-sport. At the moment on the world Dota 2 championship will go to the 41 players from Asia (China 20 players) and 49 from other regions (CIS, Europe, North and South America). From Russia rides 7 people (team Virtus.pro and Winstrike).The main contribution of the Asian region is the right training process and competition in the region. In CIS competition is weak(Virtus.pro is the only stable team of high level).
We focus on creating the training process is similar to Asian and to adjust it to the mentality of the Russian cyber-athletes.

Achievements.

We have created a team of Mad Dogs Team in January 2017. For 2 month we have collected a stable composition of a young, unknown players and may have achieved results:
1. 1st place Dota 2 Night Saint-Petersburg
2. 2nd place StarLadder Pro series (lost to a strong European team Pro Dota 2:1)
3. 5-6 place in the Cup of Russia in cyber-sport in 2017(lost (how funny it sounds) European EPG team 2:1) 4 place was taken by the EPG, the 3rd place Team Spirit 2nd place Team Empire, 1 place Virtus.pro.
4. The many prizes in small online tournaments.
As a result, over 3 months we have achieved results that other teams achieve in a year or more. Received a lot of positive feedback from coaches of other teams.
At the moment one of our players was invited to known CIS the Na'vi.

Costs.

For the implementation of the project requires 10 million rubles for 1 year:
1. One-time costs of establishing the training base is 2.5 million.
2. Monthly expenses on the maintenance of team – 1 Soaps.RUB.
3.All expenditure is taken by the maximum indicator. One-time and monthly charges may be less depending on the configuration of training facilities and staff.
4.The cost of flights and accommodation during major events covered by the organizers of the tournament, the team is required to pay only the visa.

Income.

Income can be divided into several types:
1.Prize tournaments:
1.1.Small tournaments the prize Fund to $ 700, online tournaments.
1.2.Average tournaments prize Fund of up to $ 50,000, mostly online tournaments, sometimes with an off-line stage.
1.3.Minor tournaments – the prize Fund to 500,000 $, small international tournaments in the chain of the stages of the world Cup. (5 tournaments per season)
1.4 Major tournaments prize Fund of up to $ 1,000,000, major international tournaments in the chain of the stages of the world Cup. (5 tournaments per season)
1.5 world championship prize Fund of more than 25000000 $.
2.Sponsorship contracts(advertisement contracts).
3.Internet channels(YouTube, Twitch)
4. Selling players ready team.

The global market for cyber-sport.

The project team.

Head of the project.
Brewers Egor B. 29.
Candidate master of sports in basketball. The champion of Russia on basketball in the division "super League 2" as assistant coach (Pashutin Zakhar Yuryevich).
Graduated from military service in the armed forces for the positions of Sergeant, was subordinate to 23 people.
Computer games are addicted to 15 years, the movement for the development of projects in the field of cyber-activities started in 2012. Under my leadership, held a few small tournaments in St. Petersburg. Develop projects for the construction of a multipurpose cyber sports stadium in St. Petersburg, a creation of the cyber sport online platforms, the establishment of a players Association and Association teams in the CIS region.

Assistant to the project Manager.
Brewers Stepan Borisovich 21. A 1st year student at BSTU "VOENMECH",
Department of "Economics, organization and production management".
One of the few students of the 1st course from the University invited to the international economic forum in St. Petersburg, held may 24-26, 2018.
The only student from the stream, taken under the mentoring doctor of economic Sciences and Professor in the Department Lukicheva M. Pavlov.
Computer games are fond of from 8 years, movement on development projects in the field of cyber-activities started in 2012. Developing new ways of monetization in the field of cyber sport. Developing new methods of training players in the field of cyber sport.

The head of the sales Department.
Arkatov Elina Olegovna 27 years.
Head of the sales Department of a company in the construction sector, with the arrival of the Hellenes sales increased by 32%, improved managers, customized sales algorithms. Interested in cyber sports for 5 years, the team works for 3 months. Promoted to project various advertising companies for a specific sector (banks\bookmaker\retailers). Active, positive, purposeful, energizing the whole team.

The main budgeter.
Nikishova Oksana Petrovna 46 years.

Company website

Additional information

In connection with the rapid growth of the cyber-sport a large number of companies focused on the audience of 15-40 years of actively implementing an advertising campaign. In our region, the demand exceeds the supply, and 80% of the offers on the market to stay only because of absence of alternatives.

The main goal is to obtain a major international sponsor\partner as the professional stage of the cyber-sport is built on international competitions.

Market analytics

According to superdata, the audience of cyber-sport in Russia grew 150% in 2 years with 2 million people to 3 million people. Most likely the data is not complete and the audience more, just due to the fact that the market for new tools and algorithms to collect full statistics yet. In addition a variety of cyber-sports is growing by a dozen per year.
Revenue in the field of cyber-sport in Russia at the moment about 40 million$. The increase is not large, slightly more than 10% per year, mainly due to the small number of cyber-sports teams.

The lack of cyber-sports teams does not give many companies to enter the market of the cyber-sport, so the demand is higher than offers in the market. Compounding this situation, the fact that existing cyber sports organizations are unprofessional and don't show results on the professional stage.

The uniqueness of the project

We borrowed the system of training in Asian teams, edited under the mentality of Russian young people who took their professional coaching and sports experience, joined and made up of ultra-high results in the shortest time.

The basic rate in the project is a huge sports and coaching experience of the project Manager.
Candidate master of sports in basketball. The champion of Russia on basketball in the division "super League 2" as assistant coach (Pashutin Zakhar Yuryevich). He worked as a scout in a BC Lokomotiv, Spartak, BC "UNICS" under the direction of Evgeny Pashutin.

We have already started the project, after the project closure have been working on the bugs, edited the training process, the process of matchmaking, legal and financial structure of the project. Found the team of sales Manager and accountant who are interested in the field of cyber sport.

Monetization sources

At the start of the project income share 50na50 two main articles of this prize tournaments and advertising(sponsorship\advertising contracts). After the team the high level of the ratio changes around 30на70, where 30 is the prize, and the 70 it contracts.

1.Prize tournaments:
1.1.Small tournaments the prize Fund to $ 700, online tournaments.
1.2.Average tournaments prize Fund of up to $ 50,000, mostly online tournaments, sometimes with an off-line stage.
1.3.Minor tournaments – the prize Fund to 500,000 $, small international tournaments in the chain of the stages of the world Cup. (5 tournaments per season)
1.4 Major tournaments prize Fund of up to 3,000,000 $ major international tournaments in the chain of the stages of the world Cup. (5 tournaments per season)
1.5 world championship prize Fund of more than 25000000 $.
2.Sponsorship contracts(advertisement contracts).
3.Internet channels(YouTube, Twitch)
4. Selling players ready team. After a dialogue with one of the representatives of holding "Gazprom", told us that they are not interested in creating cyber-sport structure with 0, it is easier to buy a ready team of TOP-level.

Sales strategy and marketing

Offer sponsorship\advertising contracts with various companies on a budget. Our aim is to sponsor the 1st major contract is planned to start with smaller contracts for the engagement of companies on the market. At the moment, will connect to a team of 15 companies with contracts from 10 thousand RUB to 100 thousand rubles. Developed commercial proposals for different areas(banks\bookmakers\manufacturers of products for audience age 15-40 years, etc.).
The main goal is to capture the audience of SPB, as the market of the cyber-sport on the professional stage from SPB is empty. Massively go through the regional media, participate in regional tournaments and exhibitions. Also to conduct an advertising campaign for target groups in the social.networks and Internet resources.
Developed by the responsibility of players to create the information field and online contanta.

Project detailed information is available to investors after authorization.

Project detailed information is available to investors after authorization.

Translated by "Yandex.Translator"
Project No. 41529
Created on: 24.09.2018

Russia, Leningrad Oblast, Saint Petersburg


Project price: 10 000 000

Investments volume: 10 000 000


Stage: Business for sale


Website: нет


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Contact details of entrepreneur

Pivovarov Egor Borisovich

Russia, Leningrad Oblast, Saint Petersburg
Entertainment/TV/Media, Advertising, Sport